#pragma once

#include "CommandTable.h"

extern CommandInfo kCommandInfo_GetSkillUseIncrement;
extern CommandInfo kCommandInfo_SetSkillUseIncrement;

extern CommandInfo kCommandInfo_GetSkillUseIncrementC;
extern CommandInfo kCommandInfo_SetSkillUseIncrementC;

extern CommandInfo kCommandInfo_GetSkillGoverningAttribute;
extern CommandInfo kCommandInfo_SetSkillGoverningAttribute;
extern CommandInfo kCommandInfo_GetSkillGoverningAttributeC;
extern CommandInfo kCommandInfo_SetSkillGoverningAttributeC;

extern CommandInfo kCommandInfo_ActorValueToCode;
extern CommandInfo kCommandInfo_StringToActorValue;

extern CommandInfo kCommandInfo_GetAVMod;
extern CommandInfo kCommandInfo_GetAVModC;
extern CommandInfo kCommandInfo_ModAVMod;
extern CommandInfo kCommandInfo_ModAVModC;
extern CommandInfo kCommandInfo_SetAVMod;
extern CommandInfo kCommandInfo_SetAVModC;
extern CommandInfo kCommandInfo_GetMaxAV;
extern CommandInfo kCommandInfo_GetMaxAVC;
extern CommandInfo kCommandInfo_GetAVForBaseActor;
extern CommandInfo kCommandInfo_GetAVForBaseActorC;

extern CommandInfo kCommandInfo_GetLuckModifiedSkill;

extern CommandInfo kCommandInfo_GetAVSkillMasteryLevel;
extern CommandInfo kCommandInfo_GetAVSkillMasteryLevelC;
