#pragma once

#include "CommandTable.h"

extern CommandInfo kCommandInfo_IsCreature;
extern CommandInfo kCommandInfo_GetCreatureType;
extern CommandInfo kCommandInfo_GetCreatureCombatSkill;
extern CommandInfo kCommandInfo_GetCreatureMagicSkill;
extern CommandInfo kCommandInfo_GetCreatureStealthSkill;
extern CommandInfo kCommandInfo_GetCreatureReach;
extern CommandInfo kCommandInfo_GetCreatureBaseScale;
extern CommandInfo kCommandInfo_GetCreatureSoulLevel;
extern CommandInfo kCommandInfo_GetCreatureWalks;
extern CommandInfo kCommandInfo_GetCreatureSwims;
extern CommandInfo kCommandInfo_GetCreatureFlies;
extern CommandInfo kCommandInfo_IsCreatureBiped;
extern CommandInfo kCommandInfo_CreatureHasNoMovement;
extern CommandInfo kCommandInfo_CreatureHasNoHead;
extern CommandInfo kCommandInfo_CreatureHasNoLeftArm;
extern CommandInfo kCommandInfo_CreatureHasNoRightArm;
extern CommandInfo kCommandInfo_CreatureNoCombatInWater;
extern CommandInfo kCommandInfo_CreatureUsesWeaponAndShield;
extern CommandInfo kCommandInfo_GetRider;
extern CommandInfo kCommandInfo_GetCreatureSoundBase;
extern CommandInfo kCommandInfo_HasModel;
extern CommandInfo kCommandInfo_GetCreatureSound;
extern CommandInfo kCommandInfo_ToggleCreatureModel;

extern CommandInfo kCommandInfo_GetCreatureModelPaths;
extern CommandInfo kCommandInfo_SetCreatureSoundBase;